Dataset of seventy-four humans playing through eleven levels from three AI generators and one true Super Mario Bros. level. It includes images of the levels, java-representations of the levels, logs of player actions, and ranking results from a player survey. If you make use of this dataset please cite "Game Level Generation from Gameplay Videos" by Matthew Guzdial and Mark O Riedl from the Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference.
Download the data here